Roguelike
Graphite
Pen-and-ink notebook roguelike RPG where a kid’s drawings become tactical combat.
Overview
Graphite from RipRed (published by indie.io) is a stylized roguelike RPG born from notebook doodles. Build a party, navigate timeline-based combat, and shape your story through choose-your-own-adventure scenes. Launches on Steam July 27, 2026.
Screenshots
Videos
Class Tier List
Overview
Stylish action combat with a graphite aesthetic — learn cancels, spend resources, master encounter routes.
Guides & Tips
Getting Started with Graphite
Graphite by RipRed leans into stylish action with a graphite/ink presentation fantasy. Spend the opening hour learning movement cancels and resource spend — dying with unused meters is the most common early mistake.
Read full guide →Graphite Core Loop Tips
The mid-game loop is encounter mastery + build/route upgrades. Specialize one combat fantasy instead of hybridizing every drop.
Read full guide →Reviews & Community
Release Outlook
Stylish Action Indie
RipRed’s Graphite is slated for late July 2026 on Steam as a stylish action title with strong visual identity. Trailer energy suggests score/flow combat more than open-world bloat.
Main risk is whether systems depth matches the art direction after the first boss cluster.
Community Pulse
Player discussion around Graphite focuses on launch timing, systems depth, and whether the fantasy matches trailers. Wishlist and trailer comment threads are the main pre/post-launch signal until review aggregates settle.